Played the Innsmouth Gold Pulp Alley scenario today ,really unlucky dice rolls saw all but one of my league being over come by the ever growing number of Deep Ones and the cards for challenges and perils were very unkind as well ,plus once my league started drawing horror cards I was struggling ,some how Proffessor Quatermass managed to get to the boat with the artifact and escape so technically a win .Great fun'
Buildings by TT combat , boats are any scale , jettys by Ainsty , the deep ones mainly Northstar and the good guys by Artizan ,the mats are urban matz and the sea a cheap tablecloth .
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